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How to win total war warhammer
How to win total war warhammer






Get a Saurus Oldblood with all Saurus Warriors with Shields and 1 siege beast (even a Feral Bastilodon will be fine) so that you do not have to build siege equipment when attacking settlement. To avoid spending forever on hero management, the only heroes you really want to recruit (if any at all) are Skink Priests with the Specialist, Wound and Steal Tech skills to boost your research rate Skink Chiefs for their Replenish, Damage Walls, and Assasinate skills to clear enemy hero spam and help your armies win sieges and Scar Veterans for their Wound, Assault Units and Assault Garrisons skills and for scouting the map. For the Lizardmen, when you factor in siege battles, UPKEEP, Skaven ambushes, enemy doomstacks/range-heavy armies, building choices and province management, I believe my suggestions below provide the ideal baseline to give most players an easy, stress-free campaign: The main purpose of my guides is to help all of you reading them avoid the frustrations of wasting time due to ignorance of the ideal. Basically, the Blue Skill Line skills Bonded Service, “Quartermaster” and “Renowned & Feared” are very important for the Lizardmen to reduce costs, as well as any unique traits their Legendary Lords get, and factoring in your gameplay approach to take advantage of those traits. Also, I have not found a game-changing tip like High Elf “Entrepeneur” trait Mages or Skaven “Ravenous Expansion” Warlords to break the economy and give you essentially limitless funds. Even Skink Cohorts, which suck, are more expensive in upkeep than Empire Swordsmen. Their recruitment cost can be high as well, but that is not what will get you, it is the upkeep. Key things you need to know about Lizardmen is that their Lords, Heroes and units are ridiculously strong to the point of being overpowered, but are also crazy expensive in upkeep.








How to win total war warhammer